![]() To copy the save game file for Soul Calibur from the original VMU to another, boot the game with the save you want copied and then enter a battle with any character. Winning a battle, press X, Y, or B during the replay to select one of the Obtain all pictures in the second collection in the Museum to unlock this mode which allows you to play an alternative type of survival mode.Įach character has three different victory poses. Unlock all hidden characters and successfully complete Arcade mode using Xianguha's third costume (the third costume is a bonus revealed after purchasing an Art Card in Mission Battle mode). Successfully complete the game with every character (including hidden ones). Each stage has a random combination of conditions from the previous missions. When you pass over the secret mission, you will hear the "zip" noise you hear when you pass over any other mission you will not be able to see it when you land on the location. On the mission select screen, go to the eastern most map. ![]() Move your pointer over the middle of the upper right area of the screen (somewhere around Poland). On the mission select screen, go to the western most map. Then press L at the character selection to select a weapon. Select weapon Unlock Edge Master and successfully complete all missions in Mission Battle mode. Unlock Inferno and purchase all 338 Art Cards for the monochrome title screen. Successfully complete all missions in Mission Battle mode for the gold title screen. Then hold R while choosing a character at the character selection screen. Purchase the Art Card that unlocks "Metal Model Mode" in Mission Battle mode. Obtain all pictures in the third collection in the Museum to unlock this mode which allows you to edit the introduction sequence. Successfully complete Arcade mode to unlock a character or stage. ![]() (filter set to “linear” and scale set to “dont care”.Press Y when choosing a character at the character selection screen. I played the game with one shader pass of “4XSOFT.GLSL” for less aliasing. ![]() They are included in the release, but in another folder so the emulator doesnt load that textures, until Flyinghead fix the problem In the future, i will update more textures of the game in a second release XD.ĮDIT: A bug loading texture on character select crashes the game, flyinghead will fix that, but for the moment, i put character select screen textures in another folder. The custom texture pack works with the USA T1401N version of the game. One thing that i note is that, the emulator tend to crash sometimes when you use save-states with a custom texture pack applied, avoid saves-states if posible. Reicast doesnt have an option to prefetch the custom textures like in dolphin emulator (preload at the beginning of the emulation) so, if the texture is too big, theres a delay until the new texture loads ingame. **INSTRUCTIONS: Create a folder with the name “textures” inside “system/dc” and, in there, put the folder “T1401N” And then, enable the option “Load custom textures” in Reicast options. The pack is a combination between upscaled Gigapixel textures and New textures, because i didnt like some textures and other were so low resolution than i cant improve them with gigapixel. ![]()
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